Dominic Coles has been working on music that skirts along the edges of speech for some time, but on Alphabets he also skirts along the edges of music. As with his earlier Wandelweiser release everyone thinks their dreams are interesting, dreams are once again the material but not the subject. While that set of pieces transformed speech into short bursts of electronic noise, Alphabets presents itself as a lesson in translation. Most of the album is taken up by the fifty-odd minute alphabet 1: p-u-s-h, which takes snippets of speech from a recollection of a dream and juxtaposes the phonemes with a parallel context of associated electronic sounds. The sounds are thin and astringent, functioning as symbols instead of sensory allusions. The words are repeated, clipped short or cut long. “Repeat any word over and over and listen as it gradually loses its meaning in the mouth.” The electronic sounds may substitute words by repeated association, while simultaneously occluding any semantic connection between word, sound or reference. Silences are frequent, often seeming longer than the sounds.
Is it music? Yeah. With its pedagogical structure, somewhere between rote-learning and indoctrination, meagre sound resources and emphasis on language, Coles teases that he’s testing the boundaries of what might be considered musical while retaining the essential form and content. What really confounds the listener’s appreciation of this music is that it is impossible to ignore. It’s too alienating and intrusive to leave as a background, but almost too exhausting to listen to it closely. To take the piece’s apparent expectation seriously at face value, is to buy into a deeper conundrum that Coles is implicitly raising in his music, skewering the bien-pensant notions of music and language sharing some ineffable bond. As with any diligent pursuit of the idea, the more doggedly one pursues the supposed connection the further it recedes – this thwarting of assumptions may be the most challenging part. The album ends with two shorter pieces, each presented as applied learning from the first work: two more dream fragments with more verbal context yet also with greater periods of sound alone, perversely rendering both more disorientating that what has gone before.
Pandemic Art keeps coming, with the recurrent themes of online mediation and trying to build connections in unfavourable circumstances. Esmeralda Conde Ruiz’s Cabin Fever is a 24-hour audiovisual work made with online contributions from people around the world using video conferencing software. A selection of ten audio excerpts is presented on this album. From a global variety of locations and languages, performers relate dreams they remember, with accompaniment of sound effects, field recordings, other voices, music. The themes at work here in subject matter and means of presentation may seem familiar enough to us by now to feel comfortable, but the interest comes from the means of execution. The juxtaposition of words and sounds was apparently made through live performance, with all the glitches and time-lags that entails. “The software itself is the conductor, in choosing the foreground certain sounds or voices, all mediated by the ghost-mixer of the elongated gaps.” If this is the case, then it’s the album’s strength, as everything is permeated by tiny burrs and quivers in the transmitted sound, even at its most stable: a natural complexity previously denied to digital technology in music. Each piece here has a distinct character, but they’re all united by this hazy, inevitably haphazard presentation produced by means not yet fully realised, giving it an appropriately dreamlike atmosphere where loss of the message’s clarity gains meaning through the mystification of its transmission. A future history of online performance may regard this work as a small step, but a necessary one.
As an antidote to any fine feelings raised by Cabin Fever, Dominic Coles retorts from New York with the chastening everyone thinks their dreams are interesting. It’s on Edition Wandelweiser, but it’s startlingly brief and abrasive. The six pieces here “recount a series of dreams through the circuitry of a synthesizer and the processor of a computer, using the voice to drive various forms of synthesis.” The voice cannot be heard, as the resulting process generates a series of diverse electronic sounds pulverised into morsels that each possess a unique, terrible beauty. With abrupt starts and ends, often harsh and indifferent to your nervous state, they hold the fascination of phenomena in nature as observed in seismic shifts and lightning strikes. Dynamics are wide ranging and elements may or may not choose to repeat or vary. Silences are also frequent, but these heighten the structural tension in each piece more than relieve it: as often as not, your peak level meter will be held threateningly high even while you can’t hear a thing. The release notes include the texts of the dreams, if you’re interested.